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Seeking Rules Recommendations

 
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redleg
E5


Joined: 16 Dec 2004
Posts: 1028
Location: Riverside, CA

PostPosted: Thu Oct 10, 2019 5:24 pm    Post subject: Seeking Rules Recommendations Reply with quote

Hey guys, I need some recommendations for rulesets. I have always played 1:1 scale wargames, but I want to go bigger now. Im looking for a set of platoon scale (or larger) that has a good balance between detail and quickness of play. I know that GHQs Micro Armor is platoon scale, and so is GDWs Combined Arms, but I have no experience with either of them. Has anyone played them both? Are there any other rules out there for modern at this scale? Solo playability is a plus.

I would even go bigger in order to play a division-level game if I could. I have a set of rules called NATO Division Commander that uses battalion-level counters on a map. Maybe I could use those rules for supply and movement up to a battle and then throw battalion sized units of micro armor on the terrain board to fight the engagement.
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BenfromBrooklyn



Joined: 20 Mar 2017
Posts: 12

PostPosted: Fri Oct 11, 2019 9:55 am    Post subject: FFT3 Reply with quote

I use Fistful of Tows with some home grown modifications.

Overall, I like it.

The good: Simple and yet comprehensive, the game does not drag. Lots of data available. The 1 miniature = 1 platoon scale faithfully mimics the fight as seen from a brigade or battalion TOC, where individual vehicles would never be posted on the SITMAP. It allows a brigade or battalion size battle in a reasonable area.

The bad: A few rules need tweaking, I feel. The "A 6 always hits" rule leads to a very unrealistic "If I already need a 6 it can't ever get worse" system. If a unit already needs a 6, it can be suppressed, gassed, in the middle of the night without any night vision... nothing will affect it, still needs a 6. The 1 miniature =5 vehicles rule is a little clunky, I find everything works better if you set 1 miniature = 3.5 vehicles. Yes, it will give some (mostly Western) formations an "extra" vehicle, but this is realistic in a Western unit and adds to their flexibility. Plus, FFT3's own Order of battle pages seemsto have gone this way, in part- a Russian infantry company with 10 or 11 vehicles still gets 3 miniatures, not 5.

Something I would like to see but I don't know how without complicating things too much: I would like to see a game in which miniatures represent platoons, but the platoons can have levels of damage instead of 100%, Suppressed, or Dead.
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rdenman62
E5


Joined: 09 Jul 2006
Posts: 105
Location: Michigan

PostPosted: Fri Oct 11, 2019 4:03 pm    Post subject: Reply with quote

Modern Spearhead is pretty good. Just do a search for it. Its platoon based. I really like the
command and control part of the rules.
The next one I would recommend but its geared towards one to one is called "Seven days to the Rhine". I just picked up a set and they do look quite interesting. Have not played them yet so cannot speak on how well they flow. They do have videos on youtube to explain the play.
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redleg
E5


Joined: 16 Dec 2004
Posts: 1028
Location: Riverside, CA

PostPosted: Fri Oct 11, 2019 9:41 pm    Post subject: Reply with quote

Thanks for the feedback, guys! I'll look into those rules and maybe give them a shot. I'll be playing solo, at least for a while so I don't have to wait for a legitimate game to play them
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Steel Arrows
E5


Joined: 01 Jun 2005
Posts: 112
Location: Los Angeles, CA

PostPosted: Sat Oct 12, 2019 2:17 pm    Post subject: Reply with quote

GMT boardgames Pane and MBT can be converted for minis use.
I still used modified Challenger 2000 rules by Table Top Games.
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BurtWolf
E5


Joined: 03 Feb 2013
Posts: 486
Location: Rochester, NY

PostPosted: Mon Oct 14, 2019 6:33 am    Post subject: Reply with quote

Does fistful of tows play well for ww2? Im tempted to try it but wanted to make sure it really wasnt geared only towards modern?

I like blitzkrieg commander II...
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Hoth_902
E5


Joined: 17 Jun 2014
Posts: 463
Location: Pacific Northwest

PostPosted: Mon Oct 14, 2019 11:45 am    Post subject: Reply with quote

Burtwolf,

I believe Fist Full of TOWs III does play well for WWII. I have not played it yet, but here is a video that uses the rule set.

https://www.youtube.com/watch?v=GUpXo9i8K6U

The Game report looked like it worked well.
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