GHQ Stock # MG1
Unpainted Micro Armour®: the Game - WWII is more than a set of miniatures rules for simulating tactical armored warfare in the mid-20th century. It’s a “research engine” that allows you to experiment with the technology, tactics, and doctrine of all the important players in the real world. Training, experience, and “cohesion” are important factors in deciding who wins and loses. This is a system designed with the history enthusiast as well as the game player in mind.
Everyone’s forces are represented: Belgium, Czechoslovakia, France, German, Hungary, Italy, Japan, Poland, Rumania, the Soviet Union, the United Kingdom and the United States with over 60 pages of organizational info.
You get twenty pages of weapons data, a complete scenario generator, plus full color graphics for artillery impacts, minefields, smoke screens, even wrecked vehicles. Also included are 8 ready-to-play historical scenarios.
The rules are concise, easy to learn and fun to play.
Scales: 1 vehicle or infantry stand = 1 platoon; 1 = 100 yards or meters;
1 turn = 3 minutes.Typical game: 12 to 15 turns; 2' x 4' tabletop for 2 players; 2 to 3 hours playtime.
Nobody models WWII like GHQ - here’s THE GAME for WWII Micro Armour®. Life is too short for games that suck!